Motion Graphics MA



Learn the skills and approaches you need for a career in motion graphics and dynamic graphics.

Overview

This programme will develop your skills in motion design and animated graphics.

You will learn the software you need to get ahead in this demanding industry while being given the opportunity to apply your ideas in real world situations.  Your study is in our dedicated studio shared with students on Heritage & Exhibition Design, Design for Interactive Experience and Lighting Design.

Through shared and dedicated modules, you will establish and develop your own practice within this exciting area. You will develop work for screens at varying sizes as well as projections on surfaces and objects, your work will focus on a variety of use cases such as infographics for exhibitions, interstitial clips and moving images.

 
 
 
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Mode of Study:

Full-time

(also available Part-time)

Duration:

1 years

Start date:

Sep

Virtual PG Info Event - 17 April 2026

Register for our live online info session and chat with staff before you apply. Look for course-specific session:
New Lighting Design and Motion Graphics Masters courses
Friday 17 April 2026 | 10:00-11:00

Course details

Working in a studio environment with students on other courses affords collaboration and cross discipline exploration. You will have the freedom to investigate making your work interactive or producing work that is focused on a specific environment. Our modules enjoy regular input from industry partners, and you will be taught by experts who practice in the areas they are teaching. The academic team working on the programme are established practitioners and researchers with the ability to guide you in the pursuit of your expertise.

On this course you will be encouraged to develop and pursue your own ideas and means of expression. You will have access to a range of environments and spaces in which to develop your work. Our students are encouraged to make use of our well-equipped workshop to produce complementary 3D objects and printed graphics to augment their work and modes of expression.

 
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    How you’ll be taught

    The programme uses practice-based learning, workshops, seminars, lectures guest speakers and supported on-line learning in which core knowledge and understanding are acquired and assessed in tandem with their specific application to your own individual projects.
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    Assessments

    We take a common approach to learning, teaching and assessment in studio modules where practice-based student output is collated as a portfolio presentation.
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    Work placement

    The Live Projects module in Trimester 2 affords you the opportunity to arrange your own placement, we also work with external partners to offer specific placements. The majority of our projects are in partnership with external organisations.
     
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    Facilities

    All design programmes in the School of Arts & Creative Industries are delivered in studio learning environments. You will need to have your own laptop computer at a suitable specification for running large graphics files.

Modules

Modules that you will study* as part of this course

Creative Lighting for People and Places ( DES11138 )

Focusing on how light can shape people’s experience of interior and exterior spaces, this module gives you the opportunity to explore, develop, and critically evaluate creative lighting solutions. You will investigate the perception of light, the interaction of colour and movement, and how lighting can enhance mood, wellbeing, and atmosphere in a space.Through workshops, site visits, and input from industry experts, you will explore working with daylight, artificial light, and light–material interactions, testing your ideas to develop both technical skills and conceptual approaches at scale. You will also develop your own process to communicate your designs, using photography, sketching, drawing, or digital methods as appropriate. You will learn to calculate lighting levels and apply principles that support your creative decisions. Sustainability will be integrated into your approaches, encouraging you to consider responsible, innovative lighting solutions and design choices.Throughout the module, you will receive guidance and feedback on your experiments and design explorations, culminating in a lighting installation for either an interior or exterior public space that demonstrates your skills, creativity, and professional standards.

Further information

Creative Research Portfolio Part 1 ( DES11155 )

This module enables you to prepare the groundwork for an extensive individual research project that tests creative practice and design issues through primary and secondary research. Over the course of this module you will be supported through your management and preparation of a literature review. This module will enhance your ability to critically assess methodological applicability, research credibility, ethics and develop an understanding of research in and through creative practice and guide your management of a research project. The suitability of format and research content will be agreed between you and your tutor early in the module. This module is a standalone module that is related to Creative Research Portfolio Part 2 where you are expected to apply the methods discussed in Part 1.

Further information

Creative Research Portfolio Part 2 ( DES11156 )

This module responds to work proposed in Creative Research Portfolio Part 1. This module enables you to prepare the groundwork for an extensive individual research project that tests creative practice and design issues through primary and secondary research. This module usually involves the delivery and evaluation of the research proposed in Creative Research Portfolio Part 1. This module is assessed through portfolio and is a rigorous demonstration and discussion of the work undertaken throughout the module. You will be guided through the delivery of your portfolio by an allocated supervisor.

Further information

Design for Heritage and Culture ( DES11137 )

This is an interdisciplinary module that will require you to place your own subject specialism within the broad context of design for culture and heritage.Through this module you will develop your understanding of the core aspects of design for Heritage and Culture. User journeys, engagements, interactions and experiences will form the foundation of explorative studies where prototype designs will aim to change visitor relationship to heritage and culture. The module introduces you to a variety of design strategies used by designers to address thematically driven project briefs in a variety of physical contexts.Studio-based design projects form the core of the module. Within the projects you will critically explore current themes in areas of heritage and culture and you will look towards forecasting and designing for future potentialities. In developing design proposals, you are required to undertake thematic, contextual and material research and to illustrate how your design solutions provide for enhanced user experience and interaction in a defined heritage and cultural role.

Further information

Light Art & Projection ( DES11122 )

You will apply principles of light art and projection to architectural and spatial design schemes. This will include the specification of hardware and software for light art installations and interpretation of proposed locations. You will consider human factors along with technical issues (installation, power supply, control schedules). Physical and CAD modelling will be used to prototype and communicate location and layout, and details for installation. Costing and budget constraints are also included.

Further information

Live Projects ( DES11136 )

There are three ways in which you can engage with this module. You should select one approach:1) Edinburgh Napier University has sourced a number of work placements relevant to the MA Design Suite. These placements can be applied for through a competitive process involving the placement provider, and the Student Futures Team.2) You may already be working or volunteering in a role relevant to your degree and you may wish to use your ongoing employment (or volunteering) to complete the assessments for this module.3) You may want to pursue a new employment or volunteering opportunity once you have built up experience on the programme and decided where your interests lie. The programme staff, in conjunction with the Student Futures Team will support you in taking route 3).Through engaging in a work placement, or relevant voluntary work, related to your course you will explore the concepts, debates, policies, initiatives, and funding related to the area in which you will be working. You will also relate your work experiences to the academic content of your course and reflect on the value of your prior learning. You will undertake self-assessment and reflective and critical thinking will be a key part of your submissions.

Further information

Moving Image Design ( DES11140 )

This module enables you to explore, develop, and critically evaluate your creative practice in moving image and motion graphic design. You will work on an applied design brief to produce moving image content that communicates ideas effectively and enhances user experience for a defined audience.You will develop skills in concept generation, script and storyboard development, and animation or motion graphic techniques, applying industry-standard workflows and software to realise your ideas. Research into existing work and audience needs will inform your creative decisions, allowing you to experiment with visual style, pacing, and content strategy.Through guided workshops, tutorials, and independent research, you will plan, develop, and refine a cohesive moving image outcome. You will document your process, present work in progress, and reflect critically on creative choices, production methods, and the effectiveness of your final output.The module supports the development of transferable skills in research, project planning, visual storytelling, and critical reflection, equipping you for professional or freelance practice in moving image and related creative industries. By the end of the module, you will have produced a professional portfolio-ready outcome that demonstrates your ability to research, plan, realise, and communicate ideas in motion.

Further information

Research and Entrepreneurship Projects ( DES11144 )

This module gives you the opportunity to explore and understand your own professional practice.Whilst engaged with the module you are encouraged to consider entrepreneurial practice. Projects and opportunities may arise from the ongoing practice and research within the university, or may be initiated by yourself. You will work to produce a professional online presence and/or portfolio detailing your professional abilities. Over the course of the module you will be introduced to entrepreneurial skills and encouraged to consider starting your own professional practice.Learning on the module will be demonstrated through a written reflective report where you will critically analyse and appraise your own work within the context of your own professional practice.

Further information

Research as Critical Practice ( DES11143 )

This module is designed to develop the knowledge and skills required to undertake an advanced range of research methods appropriate to contemporary creative practice in design and lens media, from ethnography and interviews to phenomenology, collaborative methods and practice-based approaches . You will explore advanced research paradigms for creative practice which include critical, participative and performative-oriented research approaches and methods. You will develop and refine your skills in creative research methods, analysis of creative and practice-based research precedents, and critical and reflective interpretation of your projects. Using a wide range of primary and secondary sources you will learn to critically explore and evaluate design or lens media research practices. The module will cover research methods that will enable you to ask, learn, look and try things during the early exploratory stages of the creative process.

Further information

Sketching in Hardware & Software ( DES11106 )

You will critically engage with sketching and prototyping for electronics and hardware with an introduction to microcontroller-based prototyping platform (e.g. arduino). You will work with electronics components: LED, resistor, potentiometer, switches, LDR, using breadboards, wiring, testing, debugging. Exploring the context and precedents from working practitioners, you will upload simple example programs onto target system.You will also engage with programming/sketching in software with an overview of design concepts: execution, code vs data, variables, programming language, edit-compile-execute-test cycle. You will build graphics programmes using suitable environment (e.g. Scratch or Design By Numbers, then Processing), and respond to syntax errors, run-time errors, debugging.

Further information

* These are indicative only and reflect the course structure in the current academic year. Some changes may occur between now and the time that you study.

Disclaimer

Study modules mentioned above are indicative only. Some changes may occur between now and the time that you study.

Full information is available in our disclaimer.

Entry requirements

Entry requirements

The entry requirement for this course is a Bachelor (Honours) Degree at 2:2 or above in an art & design or related discipline (architecture, creative computing & engineering design)

We may also consider lesser qualifications if you have sufficient professional work experience within the industry.

All candidates are interviewed with a portfolio of creative work or technical/business projects. Applicants from overseas can be interviewed by teleconference with an online portfolio.

English language

If your first language isn't English, you'll normally need to undertake an approved English language test and our minimum English language requirements will apply.

This may not apply if you have completed all your school qualifications in English, or your undergraduate degree was taught and examined in English (within two years of starting your postgraduate course). Check our country pages to find out if this applies to you.
We welcome applications from students studying a wide range of international qualifications.
Entry requirements by country

Please note that international students are unable to enrol onto the following courses:
  • BM Midwifery/MM Midwifery
  • MSc Nursing courses
  • All Graduate Apprenticeship courses

See who can apply for more information on Graduate Apprenticeship courses.

We’re committed to admitting students who have the potential to succeed and benefit from our programmes of study. 

Our admissions policies will help you understand our admissions procedures, and how we use the information you provide us in your application to inform the decisions we make.

Undergraduate admissions policies
Postgraduate admissions policies

Fees & funding

The course fees you'll pay and the funding available to you will depend on a number of factors including your nationality, location, personal circumstances and the course you are studying. We also have a number of bursaries and scholarships available to our students.

Tuition fees
Students from 2025/26 2026/27
Scotland, England, Wales, Northern Ireland, and Republic of Ireland £9,160 £9,615
Overseas and EU £19,750 £20,540
Tuition fees are subject to an annual review and may increase from one year to the next. For more information on this and other tuition fee matters, please see our Fees and Funding links above.
The University offers a 20% discount on Postgraduate Taught Masters programmes to its alumni. The discount applies to all full-time, part-time and online degrees. The discount can only be applied to year one of a full-time Postgraduate degree, any additional years are exempt from the discount. For part time Postgraduate degrees the discount will apply to years one, two and three only and any additional years will be exempt from the discount. Please read our full T&C here.
Please note that the tuition fees liable to be paid by EU nationals commencing their studies from 1 August 2021 will be the Overseas fee rate. The University offers a range of attractive Tuition Fee bursaries to students resident in specific countries. More information on these can be found here.


Careers

Those graduating from this programme pathway will be able to pursue careers in: 

  • Motion Graphics
  • Moving Image Design
  • Museum and Exhibition Design and Interpretation
  • Interactive Media Design
  • Animation
  • Film 
  • Television
 
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