Research Output
The potentiality of play: the shifting design language of play-based learning
  This thesis, underpinned by cross-cultural design ethnography (DE) and research through design (RtD), re-reads play-based learning constructs as design practice. In doing so, it charts the shifting relationship between design and theories of play-based learning. The work frames the design of play-based learning processes, from their emergence in historical learning environments such as the Montessori method to current pedagogies of STEAM learning. This evolutionary focus will be of interest to a wide range of stakeholders such as pedagogues, designers, and policy makers, each of whom contribute to where, what and how children are taught. This thesis presents the following arguments: Firstly, it frames and re-reads key historical play pedagogues as designers and design thinkers, whose work has shaped and influenced the evolution of play-based learning through the inception of play artefacts, spaces, and structures.

This thesis further elucidates that design-thinking has been at the heart of play-based learning, demonstrated through the design of modular and standardised pedagogic objects and spaces of historic learning environments. The design evolution within this framework helps to enlighten the development of tinkering and iterative prototyping as twenty-first century affordances of learning through play. Secondly, this thesis uses observation-based design ethnography of the Montessori method, to argue that Montessori’s restrictive pedagogy can be counterproductive to learning through intuitive processes of exploration and iteration. Thirdly, by adapting the practice-based research method of research through design (RtD), the thesis demonstrates and proposes that twenty-first century design affordances of tinkering and iteration can be suitably integrated to enrich historic play-based learning environments such as the Montessori method. In each of these arguments, the ways in which pedagogic theories of play are interwoven with the language of design thinking are revealed.

By bringing into focus the triad of play, pedagogy, and design, an additional educational landscape of twenty-first century cultural learning environments is explored. Cultural learning environments (CLEs) such as museums and public galleries extend the scope of play-based learning beyond formalised spaces of schools and bring into relief, the predominance of design while incepting platforms, ateliers, and activities to initiate learning through play.

  • Type:

    Thesis

  • Date:

    31 July 2021

  • Publication Status:

    Unpublished

  • DOI:

    10.17869/enu.2021.2799235

  • Funders:

    Edinburgh Napier Funded

Citation

Jain, P. S. The potentiality of play: the shifting design language of play-based learning. (Thesis). Edinburgh Napier University. Retrieved from http://researchrepository.napier.ac.uk/Output/2799235

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