Helgason, Ingi (2010) Interaction design: learning from new-media art. In: Irish Human Computer Interaction (HCI) Conference, 2nd-3rd September 2010 , Dublin. (Unpublished)Full text not available from this repository. (Request a copy)
The aim of this PhD research project is to increase knowledge about the nature of what can be termed “optional interactions” with installations and systems found in public or semi-public environments such as museums, galleries, foyers and shopping centres. These systems must invite and encourage interaction from the people who encounter them, rather than providing goal-orientated services that are sought out by individuals.
It is the experiential and subjective aspects of interaction that are under scrutiny in this study, conducted with a view to understanding how best to design engaging systems that initiate and sustain interactions that are highly regarded by the participant. This research takes as its starting point the idea that this kind of designed experience can be explored and better understood through comparisons with approaches taken by new-media artists. It is hoped that new insights can be gained into what makes for satisfying or “optimal” interactions.
|Item Type:||Conference or Workshop Item (Paper)|
|Uncontrolled Keywords:||Interactive art; interaction design; interactive systems; public interactions; social interaction;|
|University Divisions/Research Centres:||Faculty of Engineering, Computing and Creative Industries > School of Computing|
|Dewey Decimal Subjects:||000 Computer science, information & general works > 000 Computer science, knowledge & systems > 004 Data processing & computer science|
700 Arts & recreation > 740 Drawing & decorative arts
|Library of Congress Subjects:||N Fine Arts > N Visual arts (General) For photography, see TR|
|Depositing User:||Computing Research|
|Date Deposited:||03 Feb 2011 16:03|
|Last Modified:||03 Feb 2011 16:03|
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