INSPIRING FUTURES

Triangulation in practice.

Turner, Phil and Turner, Susan (2009) Triangulation in practice. Virtual Reality: Research, Development and Application, 13 (3). pp. 171-181. ISSN 1359 4338

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Abstract/Description

Triangulation is the means by which an alternate perspective is used to validate, challenge or extend existing findings. It is frequently used when the field of study is difficult, demanding or contentious and presence research meets all of these criteria. We distinguish between the use of hard and soft triangulation-the former emphasising the challenging of findings, the latter being more confirmatory in character. Having reviewed a substantial number of presence papers, we conclude that strong triangulation is not widely used while soft triangulation is routinely employed. We demonstrate the usefulness of hard triangulation by contrasting an ontological analysis of in-ness with an empirical study of (computer) game playing. We conclude that presence research would be well served by the wider use of hard triangulation and for the reporting of anomalous and ill-fitting results.

Item Type: Article
Print ISSN: 1359 4338
Electronic ISSN: 1434-9957
Additional Information: A much earlier version of this paper appears in the Proceedings of the 11th International Workshop on Presence, 279–287. Thanks to Richard Sinclair for his kind permission for quoting from his analysis of game playing
Uncontrolled Keywords: computer game playing; virtual reality; involvement; hard triangulation; ontological analysis; presence research;
University Divisions/Research Centres: Faculty of Engineering, Computing and Creative Industries > School of Computing
Dewey Decimal Subjects: 000 Computer science, information & general works > 000 Computer science, knowledge & systems > 005 Computer programming, programs & data > 005.4 Systems programming and programs
000 Computer science, information & general works > 000 Computer science, knowledge & systems > 004 Data processing & computer science
000 Computer science, information & general works > 000 Computer science, knowledge & systems > 004 Data processing & computer science > 004.2 Systems analysis, design & performance
Library of Congress Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Item ID: 3516
Depositing User: Computing Research
Date Deposited: 12 Jan 2010 15:32
Last Modified: 07 Jan 2013 14:26
URI: http://researchrepository.napier.ac.uk/id/eprint/3516

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