Kettley, Sarah and Smyth, Michael (2006) Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday. In: Proc HCI06, People and Computers XX – Engage.
Full text not available from this repository. (Request a copy)Abstract/Description
This short paper presents an experimental approach to the difficulty of evaluating interactive systems as artefacts for everyday life. The problem arises from the event-like nature of the user-centred evaluation session, as distinct from ‘being’ or the ‘ongoing flow’ of daily life, and from the dynamic complexity of the lifeworlds of users in human centred design approaches. In analysing the data from a recent project investigating the aesthetic and utilitarian figurations of a wireless system of computational jewellery, it was found that the participants made references to a range of notional lifeworlds, and that the premises for use attached to these varied in type. An overview of the evaluation procedure, including pre and post task sessions with the user group, is given, and the results from the project discussed.
| Item Type: | Conference or Workshop Item (Paper) |
|---|---|
| ISBN: | 978-1-84628-588-2 |
| Uncontrolled Keywords: | user experience; lifeworlds; premises for use; designing for the everyday; meaning making; evaluation; wearable computing; computational jewellery; |
| University Divisions/Research Centres: | Faculty of Engineering, Computing and Creative Industries > School of Computing |
| Dewey Decimal Subjects: | 000 Computer science, information & general works > 000 Computer science, knowledge & systems > 004 Data processing & computer science |
| Library of Congress Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
| Item ID: | 1853 |
| Depositing User: | RAE Import |
| Date Deposited: | 20 Jun 2008 12:05 |
| Last Modified: | 31 Jul 2012 12:01 |
| URI: | http://researchrepository.napier.ac.uk/id/eprint/1853 |
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